Based in Paris, France
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Sci-fi video game created by three french students. Skills and speed are required to finish the game and climb the leaderboards !
Awakened in a spaceship, you control a robot through 25 timed trial rooms of increasing difficulty. To help you in your task you can deploy force fields that amplify or reduce the effects of the forces applied to the objects they touch. The player can then jump higher and further while manipulating objects to his advantage. In addition to its story mode, the game also includes a competitive mode in which players can replay the levels they unlocked to climb the online rankings and become the best player !About Impulsion
Created early 2016 by three french students, Impulsion was only a masters degree project. But as we were motivated and wanted to push the project as far as possible, we decided to give it all we could, and try to release it. After an early prototype that was too puzzle oriented, we decided to go for a more fast paced gameplay. Easy to learn, hard to master was then the moto. We therefore went for a first person platformer needing skill and reflexes.Now
The game gathers great interest, and feedbacks are really positive and motivating. We won an award and are nominated for another. Proof that our work was worth it. Even though the game mechanics and core gameplay are already implemented, some work is left on the game.Future
Impulsion is to be released on Steam, in 2018. It was and still is our first goal. We are looking for a publisher to help us give it the boost it deserves !
Impulsion trailer YouTube
There are far more images available for Impulsion, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Ping Awargs 2017 - Best Student Game - Winner" - Paris, November 3, 2017
- "Game Awards 2017 - Best Student Game - Nominee" - Los Angeles, December 7, 2017
Team & Repeating Collaborator
Programmer, level build, game design, level design
3D Artist, level skinning, game design, level design
FX, 2D assets, sound, game design, level design
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